Play it on Newgrounds for earn point from medals.

Description:
Eternal Death is a turn-based rogue-like game.
Your objective is to reach the Gem, a mineral that holds a source of immense power.
Dungeons are full of obstacles: face or bypass enemies to continue and find helpful items to improve your statistics.
Watch out for the dangers of environment!


UPDATE #5

  •  Fixed bugs.
  • Balanced difficulty.

UPDATE #4

  • Enhanced RNG and added "Light Chest".
  • Larger inventory.
  • Adjusted some objects effects.
  • Added EXP particles.
  •  Now random objects and opening chests gives EXP.
  • Enhanced other stuff.

UPDATE #3

  •  Fixed "Script" crash.
  • Added Keyboard movement.
  • Fixed other bugs.
  •  Changed effect of "Mine?".

UPDATE #2

  • Medals revisited.
  •  Save system revisited.
  • Vampire statements now steal half damaged HP instead full damaged HP. 
  • Changed effects of: potions, "Slab", "Jar Of Unknown" and "Millennial Green Stone"
  •  Enhanced other stuff.

UPDATE #1

  • Smaller dungeon generation for fix lag, make it more balanced and less boring.
  •  Fixed "Inventory Changer" crash.
  •  Fire statement now damage randomly from 1 to 3 HP.
  • Changed "Books Of Death" and "Quartz" effects.
  •  You can log-in to NG whenever you want: unlocked medals in-game can be unlocked by clicking it in Encyclopedia.
  •  Enhanced other stuff.


Note:
This game was a pretext to learn JavaScript.
W
ritten in pure JS, CSS and HTML5, no engine or framework used (which results in a bad optimization, sorry for this).
If the game runs slow, try to close and re-open browser (I suggest Opera).
I also thank PlugsAndNeedles for helping me to test it.

Feel free to comment, vote and / or report any bug.

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