1st place on PhaserJam 2020!

Description:
Blooming is a hard short puzzle platformer game.
Enter the cave and collect flowers to overcome difficult passages.

UPDATE #7

  • Doors are visible.

UPDATE #6

  • Added visible range to the beast.
  • Schematized the various phases of the boss fight, drastically reducing the possibility of being the spawn killed.
  • Boss recovery phase duration increased.

UPDATE #5

  • Fixed door closing sound.
  • Fixed boss instant multiple hits.
  • Flower picking and petal throwing are now delta-time based, removing inconsistency with framerate drop.

UPDATE #4

  • Changed flower power particles.
  • "Backgrounded" non-enemies jugs.
  • Added more hints.
  • Player crounch a bit faster.
  • Reduced beast hitbox.
  • Enhanced flower platforms closing / opening hitbox.
  • Modified level six.
  • Added Newgrounds medal.

UPDATE #3

  • Reduced big energy ball hitbox.
  • Added hint in the boss fight.

UPDATE #2

  • Reduced coin fire-rate from enemies.

UPDATE #1

  • Player can be moved up and down while on blue flower power.
  • Adapted level two and level three to the change.

Note:
I always like to experiment with new frameworks, and this jam has been an opportunity to do something with Phaser 3.

I made a playthrough only in case you get stuck.

If you experience problems with Chrome,  try to play it in another browser (Firefox Opera) .

Enjoy!

Download

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Click download now to get access to the following files:

Blooming (Windows).zip 88 MB

Comments

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there seems to be an impossible jump near the start - the 3 blocks part - so the game is unplayable ...

Hi bigjus!

The game can be completed.
I don't know exactly where you got stuck, but for any problem, you can consult the playthrough that I made.

If I didn't get it wrong, you can't make the jump because you hit your head.

This is because you have to tap the UP ARROW, without holding it.